package pl.engine.renderer.logic
{
	import pl.world.actors.proto.IActor;

	/**
	 * ...
	 * @author Bakudo
	 */
	public interface ILogicRenderer
	{
		function start():void;

		function stop():void;

		function addActor( actor:IActor ):void;

		function getActors():Vector.<IActor>;
		
		function setUpdateGraphicsHandler(handler : Function):void
	}
}